﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace WMSSyncData.Model.WMSModel
{
    /// <summary>
    /// 出库表-行
    /// </summary>
    [Serializable]
    [Table(TableName = "wms_T_IQC")]
    public class WMS_T_IQC
    {
 
        /// <summary>
        /// 单据号
        /// </summary>
        public string BillNo { get; set; }

        /// <summary>
        /// 行号
        /// </summary>
        public int RowNo { get; set; }
        /// <summary>
        /// 序号
        /// </summary>
        public int OrderNo { get; set; }
        /// <summary>
        /// 料号
        /// </summary>
        public string PartNumber { get; set; }
        /// <summary>
        /// 仓库
        /// </summary>
        public string Storage_SN { get; set; }
        /// <summary>
        /// 创建人
        /// </summary>
        public string Creator { get; set; }
        /// <summary>
        /// 创建时间
        /// </summary>
        public DateTime? CreateTime { get; set; }
        /// <summary>
        /// 修改人
        /// </summary>
        public string Updator { get; set; }
        /// <summary>
        /// 修改时间
        /// </summary>
        public DateTime? UpdateTime { get; set; }
        /// <summary>
        /// 扩展1
        /// </summary>
        public string Ext1 { get; set; }
        /// <summary>
        /// 扩展2
        /// </summary>
        public string Ext2 { get; set; }
        /// <summary>
        /// 扩展3
        /// </summary>
        public string Ext3 { get; set; }
        /// <summary>
        /// 送检数
        /// </summary>
        public int CheckQty { get; set; }
        /// <summary>
        /// FG数量（拒收）
        /// </summary>
        public int FGQty { get; set; }
        /// <summary>
        /// NG数量（核准）
        /// </summary>
        public int NGQty { get; set; }
        /// <summary>
        /// 单位
        /// </summary>
        public string Unit { get; set; }
        /// <summary>
        /// 拒收原因
        /// </summary>
        public string NGReason { get; set; }
        /// <summary>
        /// 损坏原因
        /// </summary>
        public string DisReason { get; set; }

        /// <summary>
        /// 损坏数量
        /// </summary>
        public int DisQty { get; set; }
        /// <summary>
        /// 状态
        /// </summary>
        public string Status { get; set; }
    }
}
